Leagueheim |
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Links to:Madoc |
No other planet in the Empire can claim to have as many technological wonders
as Leagueheim. No other planet can claim to have politics as vicious as Leagueheim,
either. With several hundred guilds represented on the planet, anything can - and does -
happen. Here anything that can make someone a firebird is legal and already being done.
Still, discretion is the key word here. No one wants the Inquisition ruining the fun. |
| Agora: Emporium Garrison: 8 Capital: Kesparate Jumps: 2 Solar System: Midget 1, Leaguehiem 2(Racer), Darkside 3, Gasbag II 4, Gasbag (The Nuggets) 5, Asteroid Belt 6, Ghost 7, Niven 8. Tech: 7 (some 8). Human Pop: 4 billion Alien Pop: 4 million Resources: Mineral ore, oil, manufacturing, trade Exports: Industrial goods, financial services Landscape: Much of the surface is covered by megalopoli of towering spires and sweeping arcologies. Areas exhausted by years of industrial activity, or no longer useful, are abandoned as wasteland. Some nature survives as parks and preserves for the wealthy. |
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